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Instructions:
- Weight: Spawn chance (higher = more likely, min 1).
- Quickbar: Inventory slot (0 = none, 1-9 = slots).
- Health Min/Max: Condition (0 = broken, 1 = pristine).
- Quantity Min/Max: Amount (0 = empty, 1 = full, ignored for melee).
- Weight: Spawn chance (higher = more likely, min 1).
- Quickbar: Inventory slot (0 = none, 1-9 = slots).
- Health Min/Max: Condition (0 = broken, 1 = pristine).
- Quantity Min/Max: Amount (0 = empty, 1 = full, ignored for melee).